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Revision as of 16:05, 20 September 2020 by Grenouye (talk | contribs) (Early Software)
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Hardware Overview

WDC 65C816 CPU @ 14.318Mhz, 4MB System RAM, 512K flash

Graphics Storage Ports
4MB Video RAM SD Card slot (front) DVI-I Video
320x240x60fps 2.5" internal IDE HDD 2x PS/2 (kbd/mouse)
400x300x60fps 3.5" 1.44MB floppy (side) Stereo RCA Line In
640x480x60fps Stereo RCA Line Out
800x600x60fps Sound Stereo 1/8" headphone
24-bit RGB color space 16-bit stereo CODEC 2x ATARI/C64 Joysticks
256-color bitmap plane 16 Voice Gideon FPGASID 2x TTL/(S)NES Joysticks
8x8 character plane Yamaha OPM (keyboards) MIDI in/out
4x 16x16x256 tile planes Yamaha OPN2 (Sega games) DB9 RS232
32x 32x32x256 sprites Yamaha OPL3 (Sound Blaster) DB25 EPP
4x sprite planes TI SN76489 (Sega, Cabinets) Bus Expansion Port
16x16x256 mouse pointer Internal 3KHz piezo beeper 12v DC Power

Getting Started


Hardware Setup

Using Foenix BASIC816

FMX Ports and Connectors

Binary Development Resources

Memory Map

Technical Documentation

65816 CPU
bq4802ly RTC
GABE System / IO / Timers / Sound Chip Controller / Math Co-Processor
LPC47M10x SuperIO (Analog inputs, MIDI, EPP, PS2, Serial)
SN76489 PSG Audio
YM2151 Yamaha OPM1 - FM Operator Type I
YM2612 Yamaha OPN2 - FM Operator Type II
YMF262 Yamaha OPL3 - FM Operator Type III
WM8776 24-bit 192kHz Stereo CODEC
VICKY II Graphics Engine
Unity IDE Hard-disk control

Early Software

You will need to reset (or even power cycle) the Foenix between uploads to clear the memory and restore the default configuration. These are early days!

Program Notes Author Sources
BASIC816 Bundled PJW
matrix.hex Matrix demo Piotr Meyer
Tracker_2.hex Music player Daniel Tremblay
Tracker_3.hex Music player Daniel Tremblay
fraggy.hex Frogger like game Daniel Tremblay
jumpman_sr.hex Splash screen Stefany Allaire Too busy working on the system!
C256 Tetris Full Tetris Game Daniel Tremblay
VGM Player Video Game Music Player Daniel Tremblay