SYSTEM FEATURES

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Revision as of 12:44, 15 February 2020 by Gadget (talk | contribs) (table (wip))
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CORE SYSTEM FEATURES

  • WDC 65C816 CPU @ 14.318Mhz
  • 4MB System RAM, 4MB Video RAM, 512K flash
  • 24-bit RGB colors in several palette tables.
  • 320x240@60FPS and 640x480@60FPS graphics (256 colors)
  • DVI-I (DVI + VGA with passive adapter)
  • 80x60 8x8 text (16x16 colors)
  • Four layers of 16x16 tiles (256 colors per layer)
  • 32 sprites (256 colors) with four layers of priority
  • 2x PS/2 ports (keyboard and mouse)
  • 4x Commodore/Atari joystick ports
    • Two NES controllers supported with plug adapters
  • 1x 16-bit stereo ADC and DAC
  • 1x 16 Voice Gideon FPGASID
  • 1x Yamaha OPL3 (Sound Blaster)
  • Stereo RCA and headphone jacks
  • 1x External SD Card slot
  • Expansion port
  • Real Time Clock

table (wip)

Graphics Sound Ports
4MB Video RAM 16-bit stereo ADC and DAC DVI-I Video
320x240x60fps 16 Voice Gideon FPGASID 2x PS/2 (kbd/mouse)
400x300x60fps Yamaha OPM (keyboards) Stereo RCA Line In
640x480x60fps Yamaha OPN2 (Sega games) Stereo RCA Line Out
800x600x60fps Yamaha OPL3 (Sound Blaster) Stereo 1/8" headphone
24 bit RGB color space TI SN76489 (Arcade games) 2x ATARI/C64 Joystick
256 color bitmap plane 2x TTL/(S)NES Joystick
1x 8x8 character plane Storage DB9 RS232
4x 16x16x256 tile planes SD Card slot MIDI in/out
4x sprite planes 3.5" 1.44MB floppy DB25 EPP
32x 64x64x256 sprites 2.5" internal IDE HDD Bus Expansion Port
VDMA, SDMA RTC NV-RAM 12v DC Power

FMX (Foenix Music Expansion) FEATURES

The FMX model further includes:

  • 400x300@60FPS and 800x600@60FPS graphics support
  • 2x RS232 (external DB9 and internal header)
  • MIDI in/out
  • 1x OPM (various keyboards)
  • 1x OPN2 (various Sega systems)
  • 1x SN76489 (various Sega systems)
  • 1x internal HDD connector
  • 2x internal floppy connectors
  • 1x EPP Parallel Port